1. Know your short game shots
Before you can refine the short game, it helps to understand its individual elements. Each shot within this range serves a purpose, and knowing when (and how) to use them is half the challenge.
Pitch Shot: That awkward distance where it isn't a greenside chip or a full shot. The Pitch shot would be between 30-80 yards and is designed to stop quickly on a green. A gap or sand wedge would be a good club to use for this to gain the control you need.
Chip & Run: A lower shot that spends more time rolling than flying. Useful just off the green when there’s space to let the ball run out. Dan calls this his Release-1.
Soft Landing Shot: A medium flighted greenside shot with spin that will land softly and have little run out, ideal if you are playing over a mound or from a run off area. A sand wedge is the ideal club for this shot, which Dan calls Release-2.
Lob Shot: A high, soft shot with minimal roll, played over a bunker or obstacle. It requires a confident swing and a lofted wedge, typically 60° or more. Dan calls this Release-3.
Bunker Shot: From a green side bunker, a well-played sand shot lifts the ball up with loft and control. Use a sand wedge with an open face and let the bounce do the work.
Putting: The most familiar stroke – and often the most decisive. Smooth rhythm and good green reading go far.
Texas Wedge: Using a putter from off the green, often from the fringe or closely mown surrounds, can be a wise alternative to chipping, especially on tight lies.